Soldier Concept Art 2

Here are a couple extra sketches I have for my soldier. I can’t still decide on which head design to go with, but it will most likely be something like my older soldier concept (the one on the top right in this picture) but with different eye lenses. Probably some lenses like the ones on [...]

Citizen Project 3D Models

Here are some (one as of right now, but will keep adding new more) of the models I’m doing for my own school project. All the renders with the UDK logo means that the renders are made within UDK using materials created in UDK too, using my own textures made in Photoshop.
This very first model [...]

Zbrush 3D Sketch

Here is a 3D sketch I did today. Took me around 40 minutes after playing with Zsketches and other new tools in Zbrush 3.5.

Dudebro II 3D Models

I will keep updating this post entry with new models once I get them done. All the 3D model are made for a free game over at the NeoGaf boards called Dudebro II. To see new models, go to the bottom of the entry!.
The model for the Proximity Mine has exactly 60 polygons and uses [...]

Soldier Concept Art

This is a concept art sketch I did during class today (took me about 40 minutes) using the Open drawing project, Alchemy. This will be the base concept art I will use for my final sketches for one of the ’sides’ of the battle that will happen in my game. I’ll explain more about this [...]

Holo-Table Concept Art

This is the concept art for one of the props on my new school game: Citizen Project. I plan on developing it all myself during this next year, so wish me luck!.
Here is one of the first sketches to get some idea and practice before I start doing all the main stuff. After I get [...]