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	<title>Mik2121.com &#187; Portfolio</title>
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	<link>http://mik2121.com</link>
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		<title>3D Environment Making Process</title>
		<link>http://mik2121.com/portfolio/3d/3d-environment-making-process</link>
		<comments>http://mik2121.com/portfolio/3d/3d-environment-making-process#comments</comments>
		<pubDate>Wed, 21 Jul 2010 04:59:02 +0000</pubDate>
		<dc:creator>Mik2121</dc:creator>
				<category><![CDATA[3D]]></category>

		<guid isPermaLink="false">http://mik2121.com/?p=1155</guid>
		<description><![CDATA[Here I will keep updating with the process of creating my 3D environment for the current school project. I will also update with whatever things I feel like commenting about what I&#8217;m doing. You can also follow this same content on the polycount boards where other people might be commenting and giving helpful tips that [...]]]></description>
			<content:encoded><![CDATA[<p>Here I will keep updating with the process of creating my 3D environment for the current school project. I will also update with whatever things I feel like commenting about what I&#8217;m doing. You can also follow this same content on the <a href="http://www.polycount.com/forum/showthread.php?t=75216">polycount boards</a> where other people might be commenting and giving helpful tips that might work for you too!.</p>
<p>Alrighty, for now and before I do all the blocking, I will just work on  the flooring and give it a texture as well. It usually helps me get some  better ideas for the environment if I have something already &#8220;done&#8221;.<br />
For the floor I&#8217;ve googled laboratories and whatnot, but most are plain  white floors. I will rather go with some sort of tile and a bit  mechanical, but not overdoing it. Will edit this post with the results  (I&#8217;m starting it right now).<br />
Believe it or not, this is the first time doing High Poly to Low Poly normal baking. I still need to learn a few things, but following some videos I found online I made this:</p>
<p><img class="aligncenter size-full wp-image-1163" title="envirofloor01_highpoly" src="http://mik2121.com/wp-content/uploads/2010/07/envirofloor01_highpoly1.png" alt="" width="950" height="395" /></p>
<p>I will do the diffuse and specular, and then start blocking out the whole environment. Wish me luck! :)</p>
<p>Update 2 &#8211; Textures done! Used the normal as a base to paint the diffuse, and then used the diffuse noise to paint the specular. I tried placing two tiles together, and it looks something like this:</p>
<p><img class="aligncenter size-full wp-image-1170" title="floor_finalversion" src="http://mik2121.com/wp-content/uploads/2010/07/floor_finalversion.png" alt="" width="950" height="490" /></p>
<p>And this is how the texture looks, and the layers I used for it. I learned about this process from some link I found around. Pretty good way to keep it all tidy and clean (<a href="http://mik2121.com/wp-content/uploads/2010/07/floor_texture.png"  rel="lightbox[roadtrip]">click here for older version</a>) .</p>
<p><img class="aligncenter size-full wp-image-1176" title="floor_texture2" src="http://mik2121.com/wp-content/uploads/2010/07/floor_texture2.png" alt="" width="950" height="827" /></p>
<p>Update 3 -</p>
<p><strong>STAGE BLOCKING STEP</strong></p>
<p>Alright. I started today the block out for the stage. I will first decide the size of the level and where everything should go. Each one of the small squares there is about 1.5m. The roof is 6.5m tall but there might be a taller (or maybe shorter) roof on the right area. The small room on the right is for small cargo storage. There will be also small tables on the center and sides of the rooms, and a shutter in-between the two thick columns, and a small door between one of the thick columns and the thin column next to it.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1179" title="stage_blocking01" src="http://mik2121.com/wp-content/uploads/2010/07/stage_blocking01.jpg" alt="" width="950" height="592" /></p>
<p>Anyway, it&#8217;s 4am here right now so I will (hopefully) finish the blocking step tomorrow. After that, I will start with the modeling.</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Random health pack for my game</title>
		<link>http://mik2121.com/portfolio/3d/random-health-pack-for-my-game</link>
		<comments>http://mik2121.com/portfolio/3d/random-health-pack-for-my-game#comments</comments>
		<pubDate>Thu, 08 Jul 2010 12:46:51 +0000</pubDate>
		<dc:creator>Mik2121</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Portfolio]]></category>

		<guid isPermaLink="false">http://mik2121.com/?p=1144</guid>
		<description><![CDATA[It has 142 triangles and two textures (one, the green light, is used for some other stuff as well), plus the normal map for the pack texture itself. I&#8217;m still not sure I&#8217;ll be using this, as it&#8217;s not that easy to tell it&#8217;s a health pack, but then again I don&#8217;t want your typical [...]]]></description>
			<content:encoded><![CDATA[<p>It has 142 triangles and two textures (one, the green light, is used for some other stuff as well), plus the normal map for the pack texture itself. I&#8217;m still not sure I&#8217;ll be using this, as it&#8217;s not that easy to tell it&#8217;s a health pack, but then again I don&#8217;t want your typical white box with a big green, red or blue cross&#8230; (though this is also a big box with a cross on it, it&#8217;s sorta different.. I think :P)</p>
<div><img class="aligncenter size-full wp-image-1145" title="HealthPack" src="http://mik2121.com/wp-content/uploads/2010/07/HealthPack.jpg" alt="" width="929" height="727" /></div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Environment Sketches</title>
		<link>http://mik2121.com/portfolio/2d/environment-sketche</link>
		<comments>http://mik2121.com/portfolio/2d/environment-sketche#comments</comments>
		<pubDate>Thu, 10 Jun 2010 15:59:34 +0000</pubDate>
		<dc:creator>Mik2121</dc:creator>
				<category><![CDATA[2D]]></category>
		<category><![CDATA[Sketches]]></category>

		<guid isPermaLink="false">http://mik2121.com/?p=1138</guid>
		<description><![CDATA[Here are some environment sketches I&#8217;m doing for my next 3D environment (to use in the game entry I posted some weeks ago).

]]></description>
			<content:encoded><![CDATA[<p>Here are some environment sketches I&#8217;m doing for my next 3D environment (to use in the game entry I posted some weeks ago).</p>
<p><img class="aligncenter size-full wp-image-1139" title="envirosketches01" src="http://mik2121.com/wp-content/uploads/2010/06/envirosketches01.jpg" alt="" width="950" height="1200" /></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Quarantine Team Member</title>
		<link>http://mik2121.com/portfolio/2d/quarantine-team-member</link>
		<comments>http://mik2121.com/portfolio/2d/quarantine-team-member#comments</comments>
		<pubDate>Fri, 14 May 2010 07:58:33 +0000</pubDate>
		<dc:creator>Mik2121</dc:creator>
				<category><![CDATA[2D]]></category>
		<category><![CDATA[Sketches]]></category>

		<guid isPermaLink="false">http://mik2121.com/?p=1127</guid>
		<description><![CDATA[A sketch for the website minigame character.

]]></description>
			<content:encoded><![CDATA[<p>A sketch for the website minigame character.</p>
<div><img src="http://mik2121.com/wp-content/uploads/2010/05/MainCharacter.jpg" alt="" title="MainCharacter" width="895" height="1029" class="aligncenter size-full wp-image-1129" /></div>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Male face sketch</title>
		<link>http://mik2121.com/portfolio/2d/male-face-sketch</link>
		<comments>http://mik2121.com/portfolio/2d/male-face-sketch#comments</comments>
		<pubDate>Mon, 26 Apr 2010 13:50:18 +0000</pubDate>
		<dc:creator>Mik2121</dc:creator>
				<category><![CDATA[2D]]></category>
		<category><![CDATA[Sketches]]></category>

		<guid isPermaLink="false">http://mik2121.com/?p=1115</guid>
		<description><![CDATA[Today at school we did a few drafts of faces (our own, and friends) and this is the actual first face I painted (I asked the teacher if I could keep the sketch, because he was collecting all them at the end of the class). After playing around with it in Photoshop I ended up [...]]]></description>
			<content:encoded><![CDATA[<p>Today at school we did a few drafts of faces (our own, and friends) and this is the actual first face I painted (I asked the teacher if I could keep the sketch, because he was collecting all them at the end of the class). After playing around with it in Photoshop I ended up with this.</p>
<p>I&#8217;m still not done with it, but I wanted to post a WIP version of it before going to sleep:</p>
<div><img src="http://mik2121.com/wp-content/uploads/2010/04/facewip3.jpg" alt="" title="facewip3" width="500" height="815" class="aligncenter size-full wp-image-1125" /></div>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Plant sketches</title>
		<link>http://mik2121.com/portfolio/2d/plant-sketches</link>
		<comments>http://mik2121.com/portfolio/2d/plant-sketches#comments</comments>
		<pubDate>Tue, 20 Apr 2010 07:18:10 +0000</pubDate>
		<dc:creator>Mik2121</dc:creator>
				<category><![CDATA[2D]]></category>
		<category><![CDATA[Sketches]]></category>

		<guid isPermaLink="false">http://mik2121.com/?p=1109</guid>
		<description><![CDATA[Some random plant sketches I did a few days ago for one of my private projects.

]]></description>
			<content:encoded><![CDATA[<p>Some random plant sketches I did a few days ago for one of my private projects.</p>
<p><a href="http://mik2121.com/wp-content/uploads/2010/04/plants.jpg"  rel="lightbox[roadtrip]"><img src="http://mik2121.com/wp-content/uploads/2010/04/plants.jpg" alt="" title="plants" width="950" height="1747" class="aligncenter size-full wp-image-1110" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://mik2121.com/portfolio/2d/plant-sketches/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Virtual World</title>
		<link>http://mik2121.com/portfolio/3d/virtual-world</link>
		<comments>http://mik2121.com/portfolio/3d/virtual-world#comments</comments>
		<pubDate>Fri, 12 Mar 2010 22:59:44 +0000</pubDate>
		<dc:creator>Mik2121</dc:creator>
				<category><![CDATA[3D]]></category>

		<guid isPermaLink="false">http://mik2121.com/?p=1012</guid>
		<description><![CDATA[Pre-Alpha Build 0.0.6. (Update Log)

Please view the full post to see the Unity content.





]]></description>
			<content:encoded><![CDATA[<p style="text-align: right;"><em>Pre-Alpha Build 0.0.6</em>. (<em><a href="http://mik2121.com/wp-content/uploads/2010/03/updatelog.txt" target="_blank">Update Log</a></em>)</p>
<p style="border: 5px solid #0e0e0e; background: #0e0e0e; margin: 0;">
<p><em>Please view the full post to see the Unity content.</em></p>
</p>
<p style="margin: 0; padding: 0;"><img class="size-full wp-image-1040 alignright" style="margin: 0; padding: 0;" title="keysetup" src="http://mik2121.com/wp-content/uploads/2010/03/Keysetup.jpg" alt="" width="950" height="522" /></p>
<p style="margin: 0; padding: 0;">
<p style="margin: 0; padding: 0;"><img class="size-full wp-image-1040 alignright" style="margin: 0; padding: 0;" title="keysetup" src="http://mik2121.com/wp-content/uploads/2010/03/SceneProps01.jpg" alt="" width="950" height="730" /></p>
<p style="margin: 0; padding: 0;">
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Weapon Color Sketch 6</title>
		<link>http://mik2121.com/portfolio/2d/weapon-color-sketch-6</link>
		<comments>http://mik2121.com/portfolio/2d/weapon-color-sketch-6#comments</comments>
		<pubDate>Mon, 01 Mar 2010 11:41:08 +0000</pubDate>
		<dc:creator>Mik2121</dc:creator>
				<category><![CDATA[2D]]></category>
		<category><![CDATA[Sketches]]></category>

		<guid isPermaLink="false">http://mik2121.com/?p=1025</guid>
		<description><![CDATA[Another color sketch based on the weapons I made a couple months ago.

]]></description>
			<content:encoded><![CDATA[<p>Another color sketch based on the weapons I made a couple months ago.</p>
<p><img class="aligncenter size-full wp-image-1026" title="forgelong" src="http://mik2121.com/wp-content/uploads/2010/03/forgelong.jpg" alt="" width="950" height="480" /></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Dudebro Environment Art</title>
		<link>http://mik2121.com/portfolio/sketches/dudebro-environment-art</link>
		<comments>http://mik2121.com/portfolio/sketches/dudebro-environment-art#comments</comments>
		<pubDate>Fri, 26 Feb 2010 17:19:01 +0000</pubDate>
		<dc:creator>Mik2121</dc:creator>
				<category><![CDATA[Sketches]]></category>

		<guid isPermaLink="false">http://mik2121.com/?p=1020</guid>
		<description><![CDATA[Here are some environment sketches I&#8217;m doing for Dudebro II. The visual style of the environments is much more serious than what the environments will actually look in 3D, but at least they work to get an idea of the very general mood.
This first sketch is for one of the corridors in Stage 1-2. The [...]]]></description>
			<content:encoded><![CDATA[<p>Here are some environment sketches I&#8217;m doing for Dudebro II. The visual style of the environments is much more serious than what the environments will actually look in 3D, but at least they work to get an idea of the very general mood.</p>
<p>This first sketch is for one of the corridors in Stage 1-2. The final version in 3D will be a bit lighter and with some more blood, while still trying to make it look not very gore (gore is not my style, definitely).</p>
<p><img class="aligncenter size-full wp-image-1021" title="BloodCorridor01" src="http://mik2121.com/wp-content/uploads/2010/02/BloodCorridor01.jpg" alt="" width="950" height="480" /></p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Bro-ken Angel Sketch</title>
		<link>http://mik2121.com/portfolio/2d/bro-ken-angel-sketch</link>
		<comments>http://mik2121.com/portfolio/2d/bro-ken-angel-sketch#comments</comments>
		<pubDate>Tue, 16 Feb 2010 09:52:34 +0000</pubDate>
		<dc:creator>Mik2121</dc:creator>
				<category><![CDATA[2D]]></category>
		<category><![CDATA[Sketches]]></category>

		<guid isPermaLink="false">http://mik2121.com/?p=988</guid>
		<description><![CDATA[This is my second sketch for Dudebro II, the game project over at the NeoGAF boards. The first sketch was for the exploding snowman, this time is an sketch for the final boss, Bro-Ken Angel.
Still a work in progress.



]]></description>
			<content:encoded><![CDATA[<p>This is my second sketch for Dudebro II, the game project over at the <a href="http://www.neogaf.com/forum/showthread.php?t=381946">NeoGAF boards</a>. The first sketch was for the <a href="http://mik2121.com/portfolio/2d/happy-new-year">exploding snowman</a>, this time is an sketch for the final boss, Bro-Ken Angel.</p>
<p>Still a work in progress.</p>
<div><img class="aligncenter size-full wp-image-990" title="brokensketchwip" src="http://mik2121.com/wp-content/uploads/2010/02/brokensketchwip.jpg" alt="" width="740" height="742" /></div>
<div></div>
<div></div>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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