Here is yet another one of my pixel art designs. This time, it’s a Pocari Sweat bottle, sold in Japan.
I did those buildings about one year ago (though the first ones are already 2 years old) for my brother’s site – http://gamersmafia.com. They are supossed to be a representation of some famous games like Half Life, Unreal Tournament, etc.. though just the ones in my brother’s sites (right now around 50+). Can you recognise [...]
Sorry for the lack of updates! Here I have a 3d design I made during my summer holidays on the beach. It took me about 4 days designing at night, so it’s not really detailed, but the main shape is almost done (still need to do the lateral walls and some other details). I was [...]
Two katanas I made a long time ago.
Some screens of the new design I just started. It’s basicaly an Arabian fortress located in a very small island somewhere in the ocean. I still have not made any of the textures, so the aspect is pretty plain, but anyway, I would like to receive some comments and critics if possible :P.
Another one of my designs. This time it’s a room and a stand I built. It doesn’t show up too clearly so I might have to re-render this again. Anyway, there you have the TV stand I dream of!.
Not a big deal for people used to designing, but a nice demonstration of what can be made thanks to displacement maps. The original shape is a normal sphere. The texture used is a modified metallic texture I found on google images. Here it is (click on it to see it bigger):
This is one of the last designs I have made on 3d. It didn’t took too much time, though the original render took almost 30 minutes to finish. This design has been made completely in 3D Studio Max 9 and the VRay plugin.
A while ago I got Resident Evil 4 Wii Edition (Biohazard 4 in Japan) and played the hell out of it. If you’ve played it too, you have to admit one of the best parts of the game is the beginning in the village, fighting against the ganado. While I was playing, I ended up [...]